//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.

// Note - The x86 and x64 versions do _not_ produce the same results, as the
// algorithms are optimized for their respective platforms. You can still
// compile and run any of them on any platform, but your performance with the
// non-native version will be less than optimal.

//-----------------------------------------------------------------------------
// Platform-specific functions and macros

// Microsoft Visual Studio

#if defined(_MSC_VER)

#define FORCE_INLINE	__forceinline

#include <stdlib.h>


#define ROTL32(x,r)	(((x) << (r)) | ((x) >> (32 - (r))))
#define ROTL64(x,r)	(((x) << (r)) | ((x) >> (64 - (r))))


#define BIG_CONSTANT(x) (x)

// Other compilers

#else	// defined(_MSC_VER)

#define	FORCE_INLINE inline __attribute__((always_inline))

__device__ inline uint32_t rotl32 ( uint32_t x, int8_t r )
{
    return (x << r) | (x >> (32 - r));
}

__device__ inline uint64_t rotl64 ( uint64_t x, int8_t r )
{
    return (x << r) | (x >> (64 - r));
}

#define	ROTL32(x,y)	rotl32(x,y)
#define ROTL64(x,y)	rotl64(x,y)

#define BIG_CONSTANT(x) (x##LLU)

#endif // !defined(_MSC_VER)

//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here

__device__ FORCE_INLINE uint32_t getblock32 ( const uint32_t * p, int i )
{
    return p[i];
}


__device__ FORCE_INLINE uint32_t fmix32 ( uint32_t h )
{
    h ^= h >> 16;
    h *= 0x85ebca6b;
    h ^= h >> 13;
    h *= 0xc2b2ae35;
    h ^= h >> 16;

    return h;
}



__device__ void MurmurHash3_x86_32 ( const void * key, int len,
                          uint32_t seed, void * out )
{
    const uint8_t * data = (const uint8_t*)key;
    const int nblocks = len / 4;

    uint32_t h1 = seed;

    const uint32_t c1 = 0xcc9e2d51;
    const uint32_t c2 = 0x1b873593;

    //----------
    // body

    const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);

    for(int i = -nblocks; i; i++)
    {
        uint32_t k1 = getblock32(blocks,i);

        k1 *= c1;
        k1 = ROTL32(k1,15);
        k1 *= c2;

        h1 ^= k1;
        h1 = ROTL32(h1,13);
        h1 = h1*5+0xe6546b64;
    }

    //----------
    // tail

    const uint8_t * tail = (const uint8_t*)(data + nblocks*4);

    uint32_t k1 = 0;

    switch(len & 3)
    {
        case 3: k1 ^= tail[2] << 16;
        case 2: k1 ^= tail[1] << 8;
        case 1: k1 ^= tail[0];
            k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
    };

    //----------
    // finalization

    h1 ^= len;

    h1 = fmix32(h1);

    *(uint32_t*)out = h1;
}

